Events

Battlefield of Things 2: Drones Hackathon
MAY
Fri
30
MAY
Sat
31
JUN
Sun
01

Starts in 1 month from now

Location

Droneport - Sint-Truiden

Programmes
Digital, Industry & Space Digital Europe AI, data & cloud Defence Space

Innovation for defence - Inno4def is organising The Battlefield of Things 2: Drones Hackathon.

This is a two-and-a-half-day innovation event that will bring Belgium Defence personnel together with industry experts, drone enthusiasts, researchers, and students.

Together, participants will push the boundaries of UAS technology. They will also look at the business side of growing the drone ecosystem in Belgium.

For both experienced professionals and passionate newcomers, this event is a unique opportunity to work on drone hardware and software, to tackle real-world challenges proposed by Belgian Defence, to build network across the drone ecosystem, and shape the future of drone technology.

The Battlefield of Things 2: Drones hackathon revolves around three key challengesTechnology Innovation, Ecosystem Innovation, and Procurement Innovation. Each challenge includes specific problems identified through workshops with Belgian Defence and industry experts, ensuring real-world impact.

Success will require expertise, creativity, and strategic thinking.

Battlefield of Things 2: Drones is open to anyone passionate about UAS technology. It will welcome Belgian Defence personnel, manufacturers, developers, and supply chain specialistsengineering and technology students, and drone hobbyists (pilots and makers).

If you’ve got the skills in AI, robotics, and material science – bring them!

More information and registration via the website: https://inno4def.be/both2/

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Only for stakeholders located in Flanders

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Testimonial

image of ScreenME - Enhancing excellence in screen media entrepreneurship

ScreenME - Enhancing excellence in screen media entrepreneurship

The Horizon2020 twinning project ScreenME has as its objective to enhance excellence in screen media entrepreneurship at Tallinn University (TLU). To do so, ScreenME has established a network of universities across Europe that aim to improve research into and teaching of entrepreneurship for the screen media industry. ScreenME will develop a teaching course and will kick off research initiatives and projects on entrepreneurial activities in media organisations. The research group on ‘Studies in Media, Innovation and Technology (SMIT)’ of the Vrije Universiteit Brussel (VUB) is partner in the network and is involved in two cross-cutting activities of the project: support for early stage researchers and developing stakeholder involvement.